The creator of Retropolis, Thrilling Tales of the Downright Unusual, and the Pulp-O-Mizer, Bradley W. Schenck has worn a lot of hats in his time. He still has quite a few of them.
Bradley’s a former printer, draftsman, and luthier. If you live long enough you’ll find you’ve worked at jobs that don’t even exist any more.
He did some illustration work back in the early days of fantasy role playing games, then painted and illustrated some more in the 1980’s in fields like book and music publishing… sometimes for formats that don’t exist any more. In the late 1980’s he freelanced for computer game studios and then, in 1991, founded Terra Nova Development with Michal Todorovic. Terra Nova produced The Labyrinth of Time (Electronic Arts, 1993), an early CD-ROM graphic adventure game.
Later Bradley joined The Dreamers Guild (I Have No Mouth, and I Must Scream, Dinotopia, and Halls of the Dead: Faery Tale Adventure II), and following his stint at the Guild he worked for a series of game development studios that were, repeatedly, shot out from under him. They don’t exist any more, either.
Bradley eventually realized there might be a pattern, there.
Early in the 21st century, then, he decided to rely on his own wits.
So far, his wits still exist.
His work since then has included Celtic design, but increasingly he’s worked on his world of Retropolis; first in art and merchandise, and later in serial and interactive stories at Thrilling Tales of the Downright Unusual. The Thrilling Tales led to his illustrated novel Slaves of the Switchboard of Doom (Tor Books, 2017).